His ‘bot mode is surprisingly distinct from Springer’s with the basic silhouette still there, but with the addition of a new chest and shoulders, and the giant VTOL fans on his back make him look discernibly bulkier. I dare say I like the head-sculpt just a little more as well. ![]() In VTOL mode, he makes a pretty convincing Hornet-esque ground support vehicle. ![]() Seems like there’s one that looks like this in just about every future war game franchise, doesn’t it? It absolutely sells, though, maybe even a bit more than Springer’s helo mode. The giant fans can rotate from hover to accelerate, and, despite the bulkiness of them, they still feel aerodynamic and help make this a very formidable mode. His dune buggy/murder wagon mode might be my favorite, though. With the VTOL fans serving as big-ass tires on the back, and the tail boom folding over to add grating to the side windows (a nice nod to the G1 car mode), Sandstorm looks like he’s going to pop wheelies and bring the pain wherever he rolls. It’s hard not to make engine noises and jump this thing when you’ve got it in hand. His weapon also plugs very securely and low-profile in this mode, as opposed to the functional-but-not-sleek underslung nose position in the other mode. The craziest part about Sandstorm his how ridiculously close he’s got me to saying I like him better than Springer. Nuts, right? But there’s just so much done right here, you could make one helluva case for it. Thankfully, I don’t have to choose just one of these guys, and actually having both has made me appreciate things on Springer I might’ve overlooked. So, I would recommend both for that alone - they complement each other really well.
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